![]() It helps friendly agents on the ground, it gives the team more territorial control, but it can also be countered either by agents or by an enemy Hacker. We’ve pushed to make every Hacker subroutine have a similar narrative. Eventually the gas will run out or an enemy agent with a Gas Mask can run into the room and disable the Gas System, making the Hacker’s system feel more grounded and fair. However, gassing a room for an entire match would be a bit too powerful. Now, the Hacker’s own team knows the room is dangerous for their enemies, so they can focus on bottlenecking other routes. This is an example of the Hacker playing puppet-master, using complex systems to alter the player’s behavior and control the map. What actually happens is a bit more subtle: enemy agents see the hacked Gas System and avoid it. Were an enemy agent to walk through that room, the gas could indeed be lethal. Hackers can infiltrate a building’s security system to filter a noxious gas through its fire suppression terminals, essentially turning an entire room into a gas grenade. Take the Gas System Backdoor, for instance. Sure, Hackers have abilities that can be lethal but those are secondary to their main purpose. Note that none of those principles involve killing. All of the Hacker’s subroutines were created with those ideas in mind. Hacker Mode has three core tenets: help the team, control the map, and make it fair. Your reactions and anecdotes from previous Battlefield experiences, both positive and negative, guided our development of Hacker into what it is today. In order to truly improve upon it, like many other facets of Hardline, we’ve listened to our community. Hacker is in many ways an upgrade from Commander Mode in Battlefield 4. Instead, I want to get into the design philosophy. I’m not going to enumerate the many Hacker abilities – our game already explains the individual subroutines and their uses. With their plethora of subroutines, an expert Hacker has as many actions per minute as their agent counterparts on the streets below. Their arsenal consists of subroutines, used to gain access to useful systems such as GPS tracking on phones, CCTV cameras in buildings, and many others. Hackers are vigilantes, above the war on the streets and helping whichever side of the law suits them. While we all eagerly await the final release, let me explain our philosophy behind another Battlefield Hardline feature: Hacker Mode. Man, this Open Beta is a riot! After years of hard work, being this close to launch is electrifying.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |